So since the last post, I’ve been queuing for non-random instances, based on loot I want as found through wowhead. See, “running instances for fun, because you can” is great and everything, but there’s only so many times I can get rooted or knocked down by giant plants in Maraudon before I get tired of it, especially with there being no loot I actually want from there.
I haven’t gotten a lot of sleep, so I’m not sure if I’m coherent right now (I got up early to check out the Star Trek exhibit at the tech museum with my dad as soon as it opened in the morning, as the exhibit isn’t going to be around much longer and we’re both too busy to do it any other time — did you know that Scotty was missing half of one of his middle fingers from his time in WW2, and kept his fist clenched in every episode so that nobody would notice? I certainly didn’t — though Best Friend had noticed that he was clenching his fist more than a normal person would) but I had two Uldaman runs today that really made me WTF.
First, we had a group that ran all the way over to the east side to kill the stone boss thing that drops the nice plate gloves, but then instead of continuing on through that room like every single other group I’ve run with does, they left that room and went all the way to the west side. The shaman says something like “left to crococodile boss” which I take to mean that we should turn left at this fork to reach the crocodile boss. I’m like, huh? There aren’t any crocodiles in Uldaman! I argue with her for a bit about it, with her insisting that “he has a pet crocodile” (and my sleep-deprived brain is like “but you get the crocodile minipets from the fishing quest! I know the stone boss near the back entrance doesn’t have any loot, let alone a crocodile minipet) and me insisting that’s very strange, because he never used to.
We kill that “boss” (elite mage quest mob, technically) for some reason, then start heading north, walk past the entrance to the dwarf boss guy’s area, and start clearing out troggs. We head towards Grimlok and manage to aggro the entire room somehow, so there’s like the boss and something like 8 adds. After we finish killing him,
Shaman: I don’t know why I thought he had a pet crocodile.
Me: Well, that’s a good question, since that’s obviously a basilisk.
Shaman: Oh, there it is. It was hidden under all the bodies. LOL
Me: I didn’t even realize you might be talking about Grimlok until we were in his room.
And later on, the priest remarked that he’d already gotten 18k from this run. Shaman’s like “18k??? How?!?” and then a few seconds later “OH! You mean EXP. I thought you were talking about gold! I was like WTF!!”
The second run involved a tiny gnome warrior tank in a group whose selective hearing was apparently filtering out any attempt to fight Ironaya (not that I cared, she drops no loot for rogues, it was just perplexing that we’d be chatting along nicely and then someone would mention the staff and there would be awkward silence for several minutes).
Just FYI, if you haven’t checked out Uldaman since 3.3, I should mention that there’s a particular very stupid thing about it. Namely, the staff and the medallion used to make the staff that summons Ironaya cannot be traded — so if two different people loot them, you’re screwed and simply cannot fight that boss.
This group cleared to Revelosh VERY fast, on the northern side, bypassing the dwarf tunnel completely. The warrior picks up the shaft, we continue walking into the map room, and the priest is all “wtf is up with the tiny buildings?” We clear out the room, stand around for a bit, someone asks “does anyone have the staff?” A night elf says she has it, walks over to the building, then says it isn’t working. (I don’t know why she was saying she had it when she obviously didn’t, unless somehow she actually had both pieces from a previous run but never got to use them, the warrior most definitely picked up the shaft and we never even tried to get the other piece.)
I make several attempts to explain that you need both the medallion and the shaft in order to make the staff, and start hintingly edging back the way we came so we can get the medallion, as the group says nothing and starts running down the tunnel towards the scorpions. I’m like “uh guys, are we just gonna skip this boss then?” and get nothing but silence. I’m to the point where I’m saying “Hello? Anyone listening?” in party chat, and continuing to get nothing but silence. We clear to the east, killing the stone boss who drops the plate gloves (I can’t think of that boss in any other way) and continuing through the correct exit, but instead heading north towards Grimlok. The tank seems to be heading towards the last boss, and I’m like “oh, we’re skipping the dwarf boss too, then?” and someone actually answers me, saying “we can kill him if you want” (which I rather did, my current main-hand weapon is the healing mace from Cathedral, since I won it on a greed roll and it was better than my level 30-ish green-quality offhand, but I was forced to move my heirloom thrash blade to my offhand in order to do so) and running back there to kill him.
The decide to do the “whole” place “for experience” and after heading down to the corner to kill the useless stone non-boss, the tank starts leading us back up. Along the way, he says “am I missing any bosses? I don’t think so” and I remind him “yes you are, we haven’t killed the one you need the staff to summon” again, receiving nothing but silence. No attempt whatsoever to actually go anywhere near that medallion. Sigh. Oh well, at least that run got me the leather pants I was looking for, so I can stop running that stupid place.
I’ve actually got half a mind to mail my heirloom sword to my level 33 night elf warrior (who I was previously raising as a soloing prot spec based on AoE-farming mobs via thunderclap — hey, it was fun, don’t you judge me) and go learn how to tank stuff so I won’t be at the whims of someone who obviously doesn’t know his way around these places as well as I do. Or maybe I’ll go dust off that level 14 troll male priest so that I can see what healing is like at low levels these days. DPS is starting to get rather boring and repetitive. Especially rogue DPS. Combo points are annoying.